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Author Topic: Djinni Suggestions  (Read 2315 times)
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« Reply #15 on: 16 November 2010, 03:58:56 »
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- Jupiter -based Djinni -
Protect (Support Djinni)

"Conjure the power of wind to protect Djinn from enemies!"
For the next 4 - 6 turns your djinn are protected from attacks like Djinni storm which would disable them. This can only block djinni storm once.
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« Reply #16 on: 16 November 2010, 04:13:34 »
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4-6 sounds like a little much. Try 2, maybe 3. On the other hand, it would only be useful during boss fights anyway. Not like any non-bosses learn it.

Actually, I have an idea. What if you had a Djinni that made it so that no Djinn could go into recovery for the next turn? As in:

Hyper: Speed up Djinni recovery time significantly.
(Always goes first, Djinn used for summoning or targeted with Djinn Storm and like abilities for the next turn have recovery times reduced to exactly 1.)

Basically, use a ton of Djinn. Next turn, unleash Hyper and go summon-rushing.
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« Reply #17 on: 16 November 2010, 07:23:03 »
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Gust was not a cross a/m. It was either: Attack +10, or 2 x Attack + 20.

It was an Added Damage attack with a "May do double the damage" secondary effect.

That's exactly what a 10 with a chance of m 200% does.  That may be how the editor puts it, but it really is (a 10 [50% chance of m 200%]).
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« Reply #18 on: 16 November 2010, 08:56:46 »
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4-6 sounds like a little much. Try 2, maybe 3. On the other hand, it would only be useful during boss fights anyway. Not like any non-bosses learn it.

Actually, I have an idea. What if you had a Djinni that made it so that no Djinn could go into recovery for the next turn? As in:

Hyper: Speed up Djinni recovery time significantly.
(Always goes first, Djinn used for summoning or targeted with Djinn Storm and like abilities for the next turn have recovery times reduced to exactly 1.)

Basically, use a ton of Djinn. Next turn, unleash Hyper and go summon-rushing.
I can't think of a way to balance this at all... at least when keeping with the same general spirit of the move. Closest I could see would be a single-target version of eddy that sets up to 4 djinn for a single character.
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Spoiler for quotes:
[9:00:50 PM] Randel Peltier: Ok...what did I do last night?
[9:01:19 PM] Kain: Something boring, repetitive, and lasted for about sixty seconds.
---
[10:45:08 AM] Salanewt: But yeah, the elemental phalluses are being... Stroked up by Saturos and co., and the energy will go towards... Mt. Muffin, where the Golden Climax will arise.
[7:28:42 PM] Salanewt: An added bonus is that Isaac and co. were trying to stop Saturos and co. because their beliefs state that Mt. Muffin should remain a virgin.
---
[9:54:21 PM] Randel Peltier: Guess the number in my head an you get to pick what I say. Number between 1-10
[9:54:28 PM] leaf: 11
[9:54:36 PM] Randel Peltier: Fuck!
---
[8:38:13 PM] Randel Peltier: Shes like this queen up on a pedastal that I have yet to court.
[8:38:29 PM] Kain: You've tried courting her.
[8:38:43 PM] leaf: and failed spectacularly
[8:38:44 PM] Randel Peltier: Ive tried...shes the best dating game ever.
---
[12:24:35 AM] Salanewt: I need to find a picture of a naked person to put on the Christmas tree next year.
---
[2:19:06 PM] Zeadra: wait... Rief's a guy???
---
[1:09:57 PM] Zeadra: well if you want to know if its a new effect or something weird, just check GS1, if side step is there maby it is the nimble dodge thing
[1:10:35 PM] Kioll: For once, you've contributed something useful.  o.O
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« Reply #19 on: 16 November 2010, 17:44:59 »
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@leaf: Y'know, it was just an idea. I was pretty sure it wasn't balanced anyway. Which probably means I shouldn't put it in, anyway.

@TNS: Well, sure, that may be what you meant, but the way you phrased it was definitely confusing. To both leaf and I.
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« Reply #20 on: 16 November 2010, 19:21:00 »
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- Mars -based Djinni -
Blaze (Offensive Djinni)

"Blaze your enemy with the power of fire, then strike to deal four times the damage!"
Deals 4x damage.

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« Reply #21 on: 16 November 2010, 22:00:19 »
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For one: completely overpowered.

Second: description is too long.

Similar idea if you want to go with that:

Blaze: Strike in a blazing flurry.
Strike for Attack +10, may deal triple damage.
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« Reply #22 on: 16 November 2010, 23:51:51 »
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For one: completely overpowered.

Second: description is too long.

Similar idea if you want to go with that:

Blaze: Strike in a blazing flurry.
Strike for Attack +10, may deal triple damage.
I kind of intended it as an endgame djinni. Really, when you consider how djinni are actually used in battle, this is actually inferior to flat out spamming of the sol blade. I mean, just consider the needs of the recovery phase, and how it reduces your stats/class.

Although I like the 50% activation idea.
Also, make it so that it could not raise stats, unlike other djinni.

Also, how about this?

Jade
  Mercury Djinni
Support Mercury Djinni

Single target
Magic jewels double psynergy damage!
Doubles the psynergy damage on a single ally next turn.
« Last Edit: 16 November 2010, 23:57:58 by Lishy » Logged
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Today at 18:00:23
Teawater: By the way, I was wondering, did anyone else notice the ".gba" ROM in the Downloads section?
Today at 16:54:26
JamietheFlameUser: Well, that particular Briggs fight was from a long time ago. I haven't been working on my current hack the past few days because of other stuff.
Today at 16:40:10
Luna_blade: @Saturos: Your english exams?
Today at 16:33:40
Teawater: Can't remember exactly what shae of yellow it was, so not sure it would be too close or not.
Today at 16:30:58
Teawater: @KoP: Wouldn't Shiny Gold be for the Sol Clan?
Today at 15:37:37
Salanewt: Oh wait, tag doesn't work down here. But yeah, how is your hack going Jamie?
Today at 15:37:00
Salanewt: [me] considers giving him the Sol Blade...
Today at 15:36:00
Salanewt: Oh my. To be honest though, I'd be more likely to give Briggs stuff from later regions; him being a pirate from another continent and all.
Today at 09:36:58
JamietheFlameUser: How not to design boss fights: give human-type bosses stats and equipment on par for what the Editor says their level is and what equipment is available where they're from. You get stuff like an actually scaled to level 21 Briggs with a Great Sword, Silver Plate, Silver Helm, Vambrace, and Leather Boots. God, that was BS.
Today at 09:09:49
Saturos: Wow first part of exam is ower (in english) tomorow speaking part.
Today at 07:11:35
JamietheFlameUser: Eh, I didn't know the exact chance of Curse screwing you over. Still, that 6% chance to fail to act at all could screw you over when it matters most. The obvious solution, of course, is to stick that armour on a character who doesn't do anything but spam attack moves anyway.
Today at 07:10:52
leaf: ...assuming I'm remembering the chance of curse taking effect correctly as 25%
Today at 07:09:50
leaf: in fact, you get two turns the majority of the time (~56%), and only completely fail to act ~6%, the remainder of the time getting one action
Today at 07:07:49
leaf: I like that stealth armor buff. it wouldn't make sense to do that with the clerics ring available, but if you remove that, it's actually an interesting item. On average, you get ~1.5 turns per round. it's potentially very strong, but carries risks
Today at 07:04:59
leaf: lol
Today at 06:39:21
JamietheFlameUser: Reading the Venus Psynergy topic and 'lol'ing at Role's reaction to a very simple spell idea I'd had (and still think is awesome), where rock explodes out of the ground from a single point in a focused, cone-shaped burst. Role read me the riot act about not combining elements again. lol.
Today at 06:17:58
JamietheFlameUser: Well, one thing I came up with that was actually potentially cool is a modification to the Stealth Armour. I gave it +1 turns, under the assumption that the Cleric's Ring would be removed. You might get 2 actions that round, or 1 action, or maybe no actions at all! RNG at its finest.
Today at 06:15:32
Knight of Purgatory: Nice orange text kain. Maybe it should be a shiny gold
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leaf: I concur. There isn't much I'd consider worth salvaging from dc in terms of work done, but reading the old threads can be quite amusing
Today at 06:01:48
JamietheFlameUser: LOL I'm looking at the DCrisis Items/Equipment section. Role and I were both so immature about it (me especially) that it's hilarious in hindsight.


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